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Hi! My name is Amos (Moss) and I work in the video game industry!

I specialise in Quality Assurance Testing & Production.

 

My professional background includes video game production, digital media, video production, education, theatre performance and voice acting.

This website is an amalgamation of all my professional & creative activities.

Enjoy!

Portfolio

PORTFOLIO

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TORQUE DRIFT 2 (PC, 2023) - GREASE MONKEY GAMES (2023 - CURRENT)

MID-QUALITY ASSURANCE TESTER & ASSOCIATE PRODUCER

As a Mid-QA Tester at Grease Monkey Games I've been responsible for daily bug testing and triage, interdisciplinary collaboration, developing test plans, acting as a liaison with external testing teams.

I am also an Associate Producer, assisting the Production team with running daily scrums, agile sprint planning, ticket management, assessing potential blockers and reporting progress to stakeholders.

Torque Drift 2 - Epic Games Link

Torque Motorsport - Website Link

TORQUE DRIFT 2

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ESPIRE 2

ESPIRE 2 (Meta Quest 2, 2022) - DIGITAL LODE (2022 - 2023)

VR QUALITY ASSURANCE TESTER & COMMUNITY CONTENT MANAGER

As a QA Tester at Digital Lode I was responsible for daily bug testing and triage, interdisciplinary collaboration, developing test plans, TRC testing and recording game footage for trailers and events.

In addition to my QA responsibilities I was also the Community Content Manager, hosting live streams in our community discord server featuring guests from our development team. I was in charge of planning the content, scheduling guests, managing the streaming setup, hosting the stream, and coordinating the editing and upload of the VOD to YouTube.

Espire 2 - Twitter Link

Espire 2 - Meta Quest Store Link

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GRIP - STUDENT CORNERSTONE PROJECT (2020)

PROJECT MANAGER & CREATIVE DIRECTOR

 

For this project I was responsible for the Production, Game Design, Narrative Design, Sound Design, Graphic Design, Lighting and Cinematics.

The game officially released in April, 2020, followed by a visual and performance update in August, 2020.

For an in-depth description of the development of the game click here.

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ACADEMY OF INTERACTIVE MEDIA (2017 - 2019)

BACHELOR OF INTERACTIVE MEDIA, GAME DESIGN

 

This collection is a culmination of all my projects while studying.

Contact
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